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Showing posts with label Heist. Show all posts
Showing posts with label Heist. Show all posts

Wednesday, June 1, 2011

Best-seller The Heist packages puzzles with prizes (Appolicious)

APPOLICIOUS ADVISOR RATING:

5 of 5 bars PRICE: $0.99TASTY: The Heist combines four types of puzzles with an interactive element to guide the user through cracking a safe.BUMMER: The game is relatively quick to complete, and although you can replay puzzles, there doesn't seem to be a way to restart the entire game.COOL: Successful safe crackers will receive a prize worth more than 99 cents.

Much-lauded app The Heist has knocked Angry Birds from its long-standing No. 1 paid app position in the App Store this week. Created by the team behind the popular OS X software bundle MacHeist, The Heist, for iPhone and iPod Touch, sends users on a mission to crack a safe. Whatever they find inside is theirs to keep.

To crack the safe, users will have to complete enough of the 60 puzzles to unlock four security stages. Guiding you along your way is Sophia, who will call in with instructions on how to proceed. The call's appearance is very similar to a real iPhone call — so don't be caught off guard like I was. (Who is this Sophia and how did she get in my address book?)

The Heist's puzzles are spread evenly across four types, all of which you'll have seen before. In the first set, you'll need to slide wooden blocks to move a tube to the opening. My favorite puzzle was the Sudoku-style grid (that uses symbols instead of numbers). Puzzle three asks users to push boxes to contact points, while four asks users to slide tiles to connect broken wires. A progress bar at the bottom of the home screen will display how many puzzles you need to complete to move to the next security stage. When you've unlocked the safe, a prize will be waiting for you. I've unlocked the safe, and although I don't want to spoil it for you, I can say that it retails for more than 99 cents.

To unlock the safe, you do not have to complete every puzzle stage. This was good news for me since I hate those sliding wooden blocks in puzzle one. I opted to complete all 15 of the Sudoku-style games and enough of the other three to reach the finish. The Heist works with Apple's Game Center to track your achievements, so to earn all your trophies you'll have to complete all of the levels.

Although you can replay levels, I didn't see an option for restarting the game from its beginning. I'm guessing this is because of the prize, but it'd be nice to be able to play from scratch since it is one of the better games available.

Considering The Heist's rate of download you probably have already snagged the app for yourself, but if not, get to downloading. You don't want to be late for The Heist.

Download the free Appolicious iPhone app


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Friday, May 27, 2011

The Heist leads iPhone Games of the Week (Appolicious)

How often do you get to play a mobile game that comes with a real-life prize at the end? That’s what you get when you play The Heist. It’s a bank robbery game that ends with players opening a vault to discover a tangible reward. It heads up this week’s best games list, not because of what you can win for playing it, but  because it’s a quality puzzler with lots of challenge, not to mention four different kinds of puzzles packed within. Read all about it below, and check out what else we’ve been playing all week.

Developer tap tap tap also consists of the same people behind MacHeist, and they’ve put together an interesting puzzle title with a lot of variety in The Heist. First off, the game packs 60 puzzles that come in four different varieties and four different difficulties. They’re all riffs on the kinds of games you’ve played before, like Sudoku, but high-quality graphics and some challenge keep them interesting. You’ll feel like you’re getting a lot of bang for your buck. Your goal in The Heist is to solve puzzles in order to defeat the security systems that protect a vault. As you knock them down, eventually you’ll get the vault open – where you can claim a real-life, free prize for your trouble. It’s a nice incentive to go with a game that’s fun on its own, and The Heist also includes Game Center support and a handful of achievements to give you a reason to keep playing.

Gamers will have heard of Portal and Portal 2, the first-person physics puzzlers in which players have to use interconnected portals to solve puzzles. The player can use a “portal gun” to shoot a blue portal and an orange portal at walls, and stepping through one hole causes the player to exit out the other. It’s a trippy experience, and D-Capitatrix captures it in an iOS version. The difference is, this puzzler trades the 3-D first-person environment for a 2-D perspective that works really well. By tapping and dragging, you can place portals around each level and then tilt your device to roll a disembodied robot head around the stage. On each level are three batteries the head needs to collect before you can return it to its robot body. The goal is to rebuild robots across a whole bunch of levels made up of interesting, smart puzzles.

Related: Five iPhone games if you only have five minutes

Touchgrind, an iOS skateboarding game, is already a great concept – the game is played by touching two fingers to a skateboard on the screen to act as though the player is riding it. Swiping and moving those fingers causes the player to do tricks with the board and rack up points. Touchgrind BMX is the same premise, but instead of a skateboard, it uses a BMX bike. Like its predecessor, this is a well-made game with great physics and interesting controls, plus a quality graphical presentation. Each level requires you to execute a number of stunts and complete objectives before moving on, and doing well unlocks new bikes, paint jobs and other content along the way.

PopCap Games’ new label, 4th & Battery, has released a new free game for Apple’s iOS devices, and it’s at least as much fun as the developer’s previous title, Unpleasant Horse. Candy Train is actually a reboot of an older title from PopCap. The frantic game is all about building train tracks using tiles that are scattered around the screen. Each tile’s piece of track is different, and by tapping them, players can rotate them to make complete tracks around the screen. All the time you’re creating new tracks, the candy train is following your paths, so the pressure mounts along the way to keep the train from running out of track and crashing. It gets hectic and very challenging as you pick up additional cars and increase the length of your train, and you can’t complain about the price tag.

Related: Casey's Contraptions tops iPad Games of the Week

As Storm, a magical character, you’ll have to navigate a whole mess of platforming puzzles in Storm in a Teacup. And yes, you ride around in a teacup as you brave the game’s cartoony graphics and challenging levels. Rather than jumping, Storm has a limited capability to hover, which is activated by tapping a virtual button. It takes a little getting used to, but using Storm’s hovering power gets intuitive before too long. It also makes for careful, skillful navigation of the game’s 40 levels. Platforming fans will have a good time here, and Storm’s visuals make it a treat to play.

Download the free Appolicious iPhone app


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This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.